Make sure you open the chest at #2 and read the book otherwise the door at #4 will require a Persuasion check to open. You can totally just use 2 swords and pump up your dual-wielding abilities though. Awake_The_Dreamer • 3 yr. Vengeful elf, Asshole prince and a dead guy. I wanted him as a vendor in the late game, because he sells runes every level. However, you can use them as disposable thieves. The persuasion of the character who initiates a conversation is the one that counts - so yes it matters for other party members. Kick someone off the party, get a fifth party member and build persuation+petpal, talk to the dog, kick that guy off and get the original party member back on the team. Threshold probably depends of the NPC level/stats. Looting him after will give you the whole set. Hmm i dont think so but Alexanders quest doesnt close after you kill him and you probably can still get the exp. He will allow you to pass with 4997 gold. e) Maximizing the outcome from the soul containers in crazy Trompdoys cave (I will create a post about this later) So, here is how it's done (you need to focus a. Act two: 50%. 1 Persuasion. It's located along the southern edge of Reaper's Coast. Grebb the Scholar Love has a Price Strange Cargo Missing Magisters; Level 11. I have finished the game three times now. Players who want to perfect a Rogue build should pick a Starting Class as a template to mold into their ideal stealth fighter. I've been at the Archives and talked with him. Try this combination and you'll never be bored nor defendless. Related Base Ability. the hand pointed me in the direction of the chest first but i did the tower first before going there so i had the soul jar. - How much Persuasion do I need maximum for each act? (I had…Initiative Notes. Elven seer. Any Belt with + 1 thievery. Attitude = (Charisma + Reputation) x 5 An attitude score of 100, together with a Bartering skill of 5 is required to trade with merchants at cost. We are looking for a new coop multi player game to get stuck into and lots of threads recommend the DOS2 campaign. Probably it rolls a "dice", say 1-100. Stingtail information. Attributes are the base stats of your characters in Divinity: Original Sin 2. Also, I cannot confirm. Seeking Revenge Walkthrough. - Retreat and then max Warfare. Even with persuasion you will "wonder what if", so don't worry too much about it. I'll just be talking to an NPC and suddenly I have to make a check. Loremaster is nice in 4 man parties so you can immediately identify. I did it before,. Some talents have requirements in order to be unlocked, often tied to leveling or investment in specific Skills. Last edited by Kulin ; Sep 17, 2017 @ 11:50pm. So, I unchained Sebille, got Red Prince to talk to Zaleskar. Lucky charm, while not being amazing, gets you way more gold than you are going to save by identifying items yourself instead of going to a vendor. Wishful Thinking is one of the many Quests found in Divinity: Original Sin 2. The string "0,19;1,1" defines SEQUENCE (see above) with of length of 19+1=20 where 19 of them are 0 and only one is 1. Some persuasion options will Always succeed; some are tagged. Everything is literally s***. Attitude is reduced when you don't help the companions with their Origin Quests and is increased when you help them with those quests. The Wayfarer class should balance out ranged attacks and magic. Speak to Paladin Markswoman about the Voidwoken attack on the Ancient Empire Consulate. All you need to do is start dialog with the animal in question with that chararcter. So there are ways to get 6+. Persuasion also rises attitude with NPCs and thus affects the prices of merchants slightly, but not as much as Bartering skill. 000 total Gold. There also is the chest piece of the act 1 Captain's set. Level 3: 8,000. You can certainly reach Level 20 by taking the persuasive route. Try this - go to the mirror and max out persuasion with one of your guys. But as a mage, you will need to pay attention to elemental affinity when you /wrists. Your Persuasion skill will also increase their attitude by 5 points for each Persuasion Level. a finesse persuasion for Sebille against Gareth has a threshold of 4. Thievery Information. When I try to run this in game, I get "Persuasion Failure! Your persuasion 1; Needed 3". 1. 13 Complete All Main Quests. How To Start The Threads of a Curse Quest. Act one: 20% of game. I found it takes exactly 350 gold to get him to 100 attitude. Everyone sucks. Second, even if the peaceful approach gave more XP, you would still feel like you had to kill them because there would still be XP on the table. Saving too much consumables leads to overcrowding your equipment. Pathos appeals to an audience's sense of anger, sorrow, or excitement. Remember that the loot you find will be scaled to the. Players will need to head to a specific beach near the fort's sewer exit. This method won't work if you've already escaped fort joy or already hostile against the magisters. d) Alexandar must die twice from death fog. At the top of Elven Temple, Gareth is in a standoff with Bishop Alexandar. Lucky charm doesn't stack across characters. 800 XP; Magister Dayya and subordinates: 5. BG3 has a stronger story, world, and control over that story from minute to minute. 5/5 combats. Level 1: Increases base Attitude with strangers by 5. For each guy, you run around all the npcs, and steal. Persuasion choices are set in 5 levels of difficulty: Always - Easy - Normal - Hard - Impossible . POTIONS TIP 1: Empty potion bottle + penny bun mushroom, yarrow flowers, amadouvier, or whisperwood. Joined: Sep 2017. . All characters begin with a basic 10 points in each attribute. Mix School Mages like Hydro + Aero or Pyro + Geo also work better in LW. Attitude is gained with an NPC when you complete certain quests for them. Persuasion on my main finesse character Lore on someone else Lucky Charm on the fourth, which I pump up with as much gear as possible. OK, this guide is a bit unclear. After my respec from useless stealth into femme fatale persuasion (5 currently), I haven't failed a single persuasion check yet (Driftwood), and none of my attributes are higher than 25. no, persuasion does not make the game too easy. STATS: Strength: MAX Intelligence: 14 Constitution: 14 Memory: As needed Level up Int and Con for Gear Requirements. Go over to the right above the lava stream before battle commences. Once you open the door Gareth will come inside and tell you if you don't kill the silent monks he will (you gain marginally more experience for letting him kill them. advertisement. Some talents are incompatible with others, so plan accordingly. 6. Need to loot everything on my character with Lucky Charm, now to add the shit I want to sell to my 'wares' then transfer them all to the character with the best Bartering. You need X points in Persuasion to pass. Yes, it is very useful to have both Pet Pal and Persuasion on one character. Once Strength has been capped, add excess points into Wits. Your best stat might be the hardest response to pass and having a lower persuasion fails it instantly. 11 The Rogue Remains A Safe Choice. Then max persuasion on your main. The one with the highest Lucky Charm stat is the only one that counts. Just grab Ifan and use Finesse persuasion. Amulets and Belts can provide up to 2 lucky charm. Go to the cave where you get his hat, open the door, drop his soul jar and smash it (without starting dialogue). The string "0,19;1,1" defines SEQUENCE (see above) with of length of 19+1=20 where 19 of them are 0 and only one is 1. Updated: 16 Dec 2021 14:01. After that, I confront him in his cave, ask to trade the soul jar for his armor set. +1 Bartering 10 : Damage: Warlord: Increases the overall damage by 10%. Recommended for mages and spellcasters. There are amulets that offer a bonus on persuasion but there are also the occasional level 6 test, so it's best to max. it will save us from micro managing 4 characters as solo players, and keep multiplayer groups more. Its part of the armor set quests that were added in the DE version. It says that Persuasion only increases your stat by 4 per level so Lv5 Persuasion will increase the stat you're trying to use for conversation by 20. Don't save grenades, scrolls or potions. lacker • 6 yr. Act 2 starts with thievery 2 and ends up to 3. . You can take memory as needed, and wits for any leftover stats, but Constitution is very much a dump stat beyond the minimum you might need to equip items like a shield. Equipment Sets - Definitive Edition. Any points over 5 only increases proc chance. Keep in mind that the mercenaries are unique characters, and that even if there are a lot of them, they are not infinite. I also recommend a character that has a high barter. To examine a monster or NPC, select them and choose Examine. It seems like Persuasion is +20 now, and your stats are worth 1% for every point above 10. LOCKPICKS: anvil + claw hammer + nails. After i failed my first persuasion check that requiered 6 points in the skill i just reloaded and kept the fishermen ring equipped all the time, way more convinient, besides a couple of points into warfare or necro and +80ish mahic armor are not that big of a deal In order to succeed at a persuasion check, you need to reach the required threshold. In the case OP is talking about (I think) you will get a [DWARF] option when you need to pass the persuasion check, if you talk to him with a dwarf. It's not as much a walkthrough as it is a blueprint that you can adapt to fit your personal preferences on how to approach the early game. I would save before-hand incase, but it should do the trick. In Divinity Original Sin 2 your abilities are instead your passive bonuses that define what your character is best at. Some checks just have absurdly high requirements. It allows you to identify enemies and items using an Identifying Glass . Then max persuasion on your main. On Tactician difficulty, this enemy grants a Water Immunity Aura. When I get ready to go into the academy half my party wants to break up. While DOS2 having the more fun class building and. Persuasion has a more direct inpact on the story and lets you alter consequences to your liking more readily. This is the exit point from Fort Joy if you choose to leave from the drawbridge in the Fort itself. It can be better to pick an option with a stat you have nothing invested. unlike BG3 where results vary based on a roll of the die, in DOS2, you either meet the required flat persuasion score, or you don't. It is enjoyable though. Beast is a rebel and a revolutionary who even utilized. One character has 35 FIN and fails the Finesse dialog that has a persuasion requirement of 4. Persuasion is a social skill . The more you invest in the Persuasion Ability, the more NPCs will like you. You can solely complete the main story if you wish, but skipping over side content. Both have 1 Persuasion. - +Persuasion does not appear on randomly-generated items. The relevent stat, INT, STR, whatever isn't important in persuasion unless the persuasion skill needed to pass the check is equal to the difficulty of the check itself. (To open the statue, you need to let one character with Scholar tag to decipher the book Ornate Hymnal, it turns to The Taming of Holy Fire. Also, I often choose to the unpersuasive route for the challenge of the combat, rather than the XP. Each point of persuasion gives you +4 (or well removes 4 from what you need). Civil Abilities cap at 5 base points, but can be increased over the cap with bonuses from items. And you don't need to donate much to get them like you. But what I learnt too late (at the door of the Council) is that you can respec to have 5 in Persuasion. Pass his persuasion check to help Natalie, approach Natalie with someone who has the ‘Scholar’ tag, choose the scholar dialogue option. Early game, you barely have any money or resources to trade with, so stealing even slightly above average equipment and Skill Books can be a real game changer and the amount you can pickpocket is quite substantial for the skill's. I heard the game is very close to the feel of a pen & paper RPG, rewarding creative thinking etc. I suspect persuasion goes the same way to give you a feeling of progression. It's the same problem as with "choice when it comes to your companions and their starting classes". For your first play through I would not recommend many game changing mods; however, some from the gift-bag might be good. Inside the cave at #4 you will have to fight the Captain. Giving them gold and/or items also rewards. Act 3: 10%. May 1, 2018 @ 3:46pm I got him! He is a summon that takes 2 AP will fight by your side #5. Cloak, Adrenaline, Cloak and Dagger and Teleport. If you have 5 points in persuasion, you'll get a 50% chance at about 25 of the required stat and by 35 points you'll have guaranteed success. I max out the attitude of a few vendors on the ship, for easy access across multiple acts. Lizards receive +1 to persuasion. Plus they heal when disarming poison traps. 3. Make sure you open the chest at #2 and read the book otherwise the door at #4 will require a Persuasion check to open. the forest tiger, however, cannot be persuaded successfully regardless of option chosen, and is (as far as i know) the only example in the game of a persuasion check that cannot be succeeded at any persuasion level. But, you will miss stealing books and keys, since stealing has a higher requirement. Even if you have say 30int and 3persuasion, you'd still need to roll over 40-50 to pass. atleast not for me. This section will briefly explain the differences in the difficulty options available in Divinity: OS 2, and also give an overview of the concept of how to deal with the difficulty of the game. Unless I'm missing something. Fane is NOT my main character. Critical multiplier is also on two-handed. Bartering Tweaks shares the highest barter and persuasion bonuses among the party while trading, allowing shared discounts for all. As far as I understand Act 2 and later so far, this combination opens the door to many, many quests. Then talk to Sebille and see if that helps. This is a fresh. According to what I have read, I should get (35-29)/2+1=4 threshold for an Intelligence check. May 1, 2018 @ 10:05pm Originally posted by iLikeTrees: I got him! He is a summon that takes 2 AP will fight by your side. Kill Source Hound Thulnir: 200 XP; Kill Windego: 900 XP; Find. Sebille was an Assassin —> would be a rogue (max scoundrel/warfare) , and you’d want to max persuasion on your main character. It also adds attitude to the people. There are necklaces, a ring, and I believe a nobility hat, and lizards. Attributes. Every other Civil Ability - Bartering, Persuasion, Telekinesis, Sneaking, and Thievery - will only affect the character who has leveled up that skill. Cloak, and Dagger) become perfect for magic users who need a bit of flexible melee options as well. TO MAKE MONEY CRAFTING TIP 2: Short sticks -> Makeshift Axe and Long sticks -> 2-Handed Staffs. I'd say having an undead with thievery is also pretty nice with no need for lockpicks. You can read more on that here:. DOS2 Discussion So I have discovered divinity 2 a abiut a month ago and i love this game , played 200h already on multiple games solo and with friends. Loremaster is a civil ability in Divinity Original Sin 2. To acquire this quest, you need to get in Bloodmoon vault #2 on Bloodmoon Island. Some checks just have absurdly high. Chest at #3 is empty, the Pirate has a Persuasion check and will tell you where #4 is located. Need to loot everything on my character with Lucky Charm, now to add the shit I want to sell to my 'wares' then transfer them all to the character with the best Bartering. This book can be found at multiple locations, including the archive on the. What are some tips you wish someone have explained to. My guess so far : You need to have the stats on the character talking to "win" the persuasion attempt. Classes play a significant role in helping guide players on how to tackle the game’s combat and provide an excellent framework for players to build on. Yes, Hilde will drop books, but beware as she may not drop the books you want (unless you just want books to combine, then it doesn't matter). Went about the rest of Act 1 and whilst levelling up persuasion and get persuasion equipment through my remaining Act 1 journey. You can get +4 thievery from gear early on in. 210% poison resistance is an extra 10% healing from poison over other undeads. some objective even need persuasion to get pass through. Open menu Open navigation Go to Reddit Home. Another character that only has 10 FIN also fails the Finesse dialog, but the requirement is only 3. Sebille is a slave who freed herself and is now on the ultimate revenge trip. What is the most powerful form of persuasion? Pathos: Strategy of emotions and affect. Sometimes it's worth it to invest in a vendor by giving them enough gold to get 100 attitude (usually like 1200gp). Or if you do the "Window of Opportunity" quest, but you don't want to fight the high level magisters on your own, you need 4-5 persuasion in order to convince Hannag to help you. I'm still not clear on how persuasion works exactly. Birdie information. Keep in mind that the mercenaries are unique characters, and that even if there are a lot of them, they are not infinite. Copied from my comment in ifan soul wolf's wiki page. RobotGodzilla Dec 31, 2019 @ 7:59pm. Divinity Original Sin 2 Wiki has all information. 6 points in thievery lets you open any door in the game and also loot 5000 in gold value. 8,990,000. To acquire this quest, you need to get in Bloodmoon vault #2 on Bloodmoon Island. Once he is freed, he will attack you unless a character has Pet Pal. An Aero + Rogue for instance works in LW but no so much 4man same with Necro + Rogue. Once Strength has been capped, add excess points into Wits. You can pass the persuasion check to ask Grog to lower the bridge tolls. If it's too rarely used, I think I'd rather breath fire. DOS2 is the perfect opportunity to learn the ropes of party building and experience Larian's stellar character writing. When I looked at the answer, it seemed to be a better fit with Beast's personality. The NPC has 30 FIN, as shown in the video. Similarly, respec is free for only up to Weapon Mastery Level 10. Thievery unlocks entire areas with lockpicking and gets you whatever skills you could ever need. and Baldur's gate 3: 5/5 5/5 5/5. Secondly You can always trick the game using mirror at lady Vengeance and customize your stats at any time. But it does not need to be your main character, it can be any member of your party. I'm between elf and lizard for my first character, apparently elves can learn skills by eating people, but from what I've heard, it's not like you can eat just any corpse. Birdie is a hound that has been fed tainted meat and been treated poorly in an attempt to turn him into a source hound. I'm always clearing all barrels and crates but I did not find one nail or one needle. I think you will miss out on one quest but not a critical one. However, know now that if you did not convince Gareth to abandon his quest of revenge during Burying the Past quest, you will not be able to succeed any Persuasion checks. Otherwise you'll have a larger chance to fail. I expect DOS2 to be: 4/5 characters. Decreasing the cost of goods and increasing the value of goods you sell them in the future. 10 Xiuh The Salamander: Loot. If you chose to kill Grog for Marg, after Grog's death Marg will choose to implement Grog's business tactics and charge 15000 gold to cross in the future. Lizard is pretty nice thanks to +1 persuation, so if you max it you can pass test of 6 persuation (without any boosts in your gear) what sometimes is helpful (at Act IV). Also persuasion helps with increasing your opinion with other NPCs. 2 attribute points, 1 combat point. But, X can be lowered by having a high stat in the relevant attribute. However, at the Elf Temple, I send my character with max persuasion (along with any persuasion augmenting items) to talk to Gareth. You don't need to min/max experience to do well. You can do this directly by just giving the vendor 200G in one go or over time in the form of gold directly and/or items. You need his head for the altar. Because Persuasion checks are sometimes made on animals as well as humans. You can do this in two ways. With 5 Persuasion, you pass almost everything because you've got 5 Persuasion - it has quite literally nothing to do with your Attributes. In that regard, the Rogue remains. Companions will take all their equipment with them when they leave so if you think a. Is Persuasion necessary at all on anyone? Like, will I miss any quests or loot if I do - or lose significant amount of XP? I guess that depends how the situation. So basically just respec two of your characters civil points when you land in Act 2 so you have max persuasion on one and max thievery on another. r/DivinityOriginalSin. For example (not exact valuues), you have one point in Persuasion, so that's like 20% of the persuation requirement, each point of a skill after that is only like 1% boost. Act 4: %20. The 'All skilled up' talent helps. Just be aware that if you get yanked into a conversation in the world which has a persuasion option, you might not have the right characater in the lead. Both Lucky Charm and Bartering can be nice to have, but generally get you less money than Thievery overall. The wish only gives you 9,750 exp, compared to tens of thousands of exp if I fight it at a higher level. In DOS2 you can just max out persuasion and win every check you encounter. Some players, especially the. Make him a mage since he is a scholar. It will make your game runner better and load faster. This maximum can be further be augmented. Later go for Scoundrel or Ranged, HUntsman is not required until level 16 for Arrow Storm. They shouldn't have attached stats to those statements at all as far as I am concerned. Once the fight starts use T . The relevent stat, INT, STR, whatever isn't important in persuasion unless the persuasion skill needed to pass the check is equal to the difficulty of the check itself. Joined: Jan 2015. Summoners max out summoning, mages max out their respective. With BG3, you can have a ton of modifiers and still crit fail and have an outcome you didn't expect. shadow over drift wood. One thing though, if you don't have a spark build on your team, have your summoner learn master of sparks themselves and cast it on the incarnate. They also refresh their stock every 1 hour. can succeed, though succeeding them. Some checks just have absurdly high requirements. Divinity Original Sin 2 offers you the chance to take on the role of the charismatic bard with its Persuasion Ability. Pyrokinetic skill book vendor; In The Imprisoned Elf quest: Stingtail is the one that stole Griff's supplies, you can always convince him to hand over the supplies using the Finesse persuasion option. This is on tactician. Step 33 – Fort Joy Drawbridge Exit to the Hollow Marshes. Generally if you have a max out theif you don't need to buy anything ever. You also sell your belongings for quite an increase in price too!The entire act is made in such a way as to force you to reload, scrounge for gear, make small incremental progress to level up, and throws ridiculously stacked encounters your way time and time again. Lucky charm up to 5 will increase proc chance and quality of the things you find. You have 4 players in the group. Yep, it looks like my party is pretty much set. 5% Spell and Scroll damage per level. Just put points into that if you reach your cap on your main. 1st run I hardly stole anything but looted almost everything, was scrounging for gold through most of Arx. slicernce • 6 yr. The exact numbers are escaping me at the moment. This means that you would need to have the Persuasion talent leveled to 3 to pass this check. Civil Skills: Persuasion (since he gets automatic pet pal) Talents: Glass Cannon, Far Out Man, The Pawn Character: Iban (since the summoning skill will help out his wolf) This is the primary support character of the party. Persuasion also rises attitude with NPCs and thus affects the prices of merchants slightly, but not as much as Bartering skill. Take Skin Graft and Apotheosis once the levels allow it. Civil skills are the annoying part of LW. Builds are player-made stat and equipment combinations in Divinity: Orginial Sin 2. kaleb314. The guide will focus on the intricate details of this, but I feel like I must address the over-arching idea of the game being too. The designers made this game in a manner where you can play 'inefficiently' and still win. ago. Wits has nothing to do with it. Comparing my 1st and 2nd run. If you have more Finesse than the target, Finesse Persuasions get easier. I max out each of my four party members Undead character with Thievery (they have a skill that lets them pick locks without lockpicks. But, X can be lowered by having a high stat in the relevant attribute. Oh my god! this is exactly what i needed. If the score is greater than a threshold you win. Our group (especially me) was curious how important it was to get every last bit of EXP from killing innocents, doing side quests, etc. Loremaster is so-so (identifying item when money were abundance isn't a problem, but enemy info is priceless). And don't overthink it. Zaleskar is important both for Ifan’s quest and Sebille’s. OFCOURSEIMHUMAN-BEEP • 6 yr. a genrous offer. It felt bad, terrible in fact, so we decided to go back and do EVERYTHING we could before we'd come back and finish this part of the story. You can pass the persuasion check to ask Grog to lower the bridge tolls. Dropping an item on someone damages that person for half the weight of the item. Second, if you actually use them to talk your way through an encounter, you get much less (or zero) experience and loot compared to having just fought your way through. Therefore, to maximize gold profit when selling items it would be best to have your character. Fane would likely respond the best to an intellect persuasion, Red prince would likely respond to flattery, Sometimes intimidation is what a situation requires. Persuasion is almost entirely based off the persuasion skill. If you chose to kill Grog for Marg, after Grog's death Marg will choose to implement Grog's business tactics and charge 15000 gold to cross in the future. Equipment Sets - Definitive Edition. 6 points in thievery lets you open any door in the game and also loot 5000 in gold value. Max experience guide for first act of the game that includes Gift Bags and Four Relics of Rivellon questlines. Early game, this is a very powerful tactic, you can one-shot Kniles with 4 stacked coffins. If you just give him the jar with no trade, you get no XP or the coat. Its a bit dissapointing and im kind of surprised they didnt completely overhaul the talents system, there are basically 4-5 talents that are must picks and the rest of them make you question wether or not the developers were having an inside joke, ice king is one example, pet pal should be able to be. This is the exit point from Fort Joy if you choose to leave from the drawbridge in the Fort itself. persuasion gives a +5 bonus to all your attributes for speech checks. Each racial type gets +1 to a civil ability and another special talent: Lizards; no need for a shovel, +1 persuasion, 10% fire and poison resistance, and Dragon's Blaze (free fire in a short range cone)I didn't think you needed persuasion to convince your party to not ascend. I'm working on a dual wielding geo-brawler but I haven't really finished putting it together to optimize it. The Hollow Marshes. Marg initially charges only 3 gold, and can be persuaded to charge only 1. #2 < > Showing 1-2 of 2 comments . Same applies to their weapon types. I max out each of my four party members Undead character with Thievery (they have a skill that lets them pick locks without lockpicks.